The Animation Bible Ebook By Maureen Furniss
The Animation Bible Ebook By Maureen Furniss >>> https://cinurl.com/2tvpZn
The Animation Bible Ebook: A Comprehensive Guide for Aspiring Animators
Are you interested in learning how to create your own animations, from flipbooks to Flash Do you want to explore the history and techniques of animation, as well as the practical aspects of production and distribution If so, you might want to check out The Animation Bible Ebook by Maureen Furniss, a renowned animation scholar and educator.
The Animation Bible Ebook is a digital version of the popular book The Animation Bible: A Practical Guide to the Art of Animating from Flipbooks to Flash, published by Harry N. Abrams in 2008. The ebook covers every conceivable animation process and style, explaining and illustrating them with case studies of eminent and cutting-edge animators of the past and present. You will learn about:
The basics of concept, medium, and style
Storytelling strategies and sound design
How to schedule, budget, and pitch an animated film
Early motion devices and toys that produce animated images
Direct filmmaking, stop-motion animation, mixed media, and computer animation
Animation in real world contexts and digital visions
And much more!
The Animation Bible Ebook is a must-have resource for anyone who wants to learn more about the art and craft of animation. It is suitable for students, teachers, professionals, and enthusiasts alike. You can download it from Amazon.com for $30.95 or read it online for free at Archive.org. Don't miss this opportunity to discover the secrets of animation from a master of the field!
If you are wondering what you can learn from The Animation Bible Ebook, here are some examples of the topics and techniques that are covered in the book:
How to create a flipbook animation using a simple pad of paper and a pencil
How to use a thaumatrope, a device that creates an illusion of motion by spinning two images on a string
How to make a direct motion animation by scratching, painting, or drawing on film strips
How to use texture books, which are books that contain different materials and textures that can be animated by flipping the pages
How to create a replacement animation using clay, puppets, or other objects that can be swapped in and out of the scene
How to sync animation and lip movements using a phonetic breakdown of the dialogue
How to use Flash, a popular software for creating vector-based animations for the web
These are just some of the many examples of animation techniques that you can learn from The Animation Bible Ebook. The book also provides tips and advice on how to develop your own style and vision, how to collaborate with others, and how to distribute your work to reach an audience. Whether you want to make animations for fun, for education, or for professional purposes, The Animation Bible Ebook will help you achieve your goals. aa16f39245